We know Unity can use CutomEditor in inspector to let some variable be hidden when the user chose different enum in drop down menu.
I know NodeCanvas could add the custom class to the new type, use the custom class to show all the variables in the node’s task.But if I want to let the display like the inspector,such as we chose the enum type1, var1 show and var2 hidden, chose the enum type2,var1 hidden,var2 show.
Could we do this? thank you.