Hello! I use NodeCanvas and i got error:
UnityException: Internal_CreateGameObject is not allowed to be called during serialization, call it from OnEnable instead. Called from ScriptableObject ‘FSM’.
Hello! I found solution – just re-saved my node. I guess i chandeg my script, which inherits from ActionTask, and Canvas save some old data, and it was source of my problems. Thanks for your help!
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