Custom Branch node generates an error.

NodeCanvas Forums Support Custom Branch node generates an error.

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  • #17689
    nodeshelp
    Participant

    Hi. Awhile ago you kindly provided a custom Branch node. It still works, but for some reason generates an error:

    Condition.Check when enabled = false
    UnityEngine.Debug:Assert (bool,string)

    Do we need to update the custom node?

    Here is the Branch.cs file:

    #17706
    Gavalakis
    Keymaster

    Hello again 🙂
    Here is the updated Branch code to solve this.

    Best regards.

    Join us on Discord: https://discord.gg/97q2Rjh

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