We have encountered a strange issue in the dialogue trees. When we type text into text boxes in the node inspector, you can only do it with a rate of like 2 characters per second or node canvas will start to drop characters (not very comfortable when you’re just writing down longer text!).
I poked around in the code as the issue only happens on key-ups (i.e. when you keep a key pressed, the issue is not occurring) and found the LOC (GraphEditor.cs:356) which, when adjusted, fixes the behavior (rapid typing again!). But I guess changing it will mess around with the Undo/Redo and asset serializing so I guess it’s not the way to fix it but may be a good starting point for further investigation.
While this flickering is indeed happening, at least to me here the control does not lose focus while typing. This is weird. :/
What version of Unity this is happening to you?
I will certainly take a better look at this, but a quick and safe fix would be to replace the line there with this: