Hi, in your examples the behaviour tree automatically advances to a next Node. When I created my behaviour tree it stops after every node and shows the […] in the UI. Please see the simple dialogue tree I defined which clearly shows that the graph is paused at the initial node.
I went through your documentation and I am not sure what I’m doing wrong,.
[UPDATE] I know why I received the error “(Graph Warning): Graph is already Active and not Paused.” in my original post. I still cannot figure out how to advance to the next state.
Solved, I had also UI toolkit interface on, and it was overlapping invisibly the ugui not catching click events. I posted a hi handler for hi toolkit in another post.
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