I have no idea how to force “Look at target” to run every frame, even when GoTo Target is waiting to finish. I know if the root is Dynamic, the conditions will be checked anyways, which does work, but is there a way to run every action regardless of it’s return status? If I force goto Target to return true every frame, it breaks entirely, and the only other workaround is to put a limiter on it to limit it to around .1 seconds, which is not really desired. I have this need across several trees, and was wondering if A) There was a way to do it, or B) if I am approaching the tree structure entirely wrong.
Along with this, I am having a rather difficult time getting the shooting tree to happen at the same time. Ultimately I need the AI agent to shoot, move, and lookAt every frame, conditionally. The moveTo part is holding everything up.
Hello,
I think what you are looking after is the RepeatForever mode of the Repeater Decorator.
You are using an older version though and Im not sure if RepeatForever was in 1.4. The current version is 1.5.2 🙂
Also there have been some fixes/improvements in Parallel node after 1.4.
Let me know if thats what you are after.
Cheers
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