Hi! First off, thank you so very much for making this asset! As a Game AI enthusiast, using NodeCanvas has helped me a lot in regaining my interest in AI design/programming, not to mention your dialogue system has so far been the best one I’ve seen (compared to others also made for Unity) 😀
My question is about the dialogue system. I’m enjoying it a great deal, but I’ve been wondering if there’s a way to show the player when a line has finished writing, when “Wait For Input” is also enabled. It’s not a big deal, and I’m here primarily for the BT & FSM. I just think it would be nice to see when the sentence has finished so the player knows when to click, as to avoid confusion.
Hello,
Thanks a lot! I am very glad you like NodeCanvas and the Dialogue System! 🙂
If you mean something like the typical […] shown in the UI when the current dialogue has ended, then I can certainly add this in the next update. It’s a very nice suggestion actually. Thank you!