Fog

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  • #12480
    anglo
    Participant

    Is there a way via NodeCanvas that I can control-change the amount of fog density float value in the lighting settings/Other Settings. I wan to be able to increase after certain point in the game.
    Kind regards

    #12482
    zsoik
    Participant

    You can add a bound property to the fog density to your FSMs blackboard and then just modify it.

    On blackboard inspector: Add Variable -> Bound (Static) -> Property -> RenderSettings -> fogDensity

    If it doesn’t show up, you may need to add the “RenderSettings” type to your “Preferred Types” (In the menu under Tools/ParadoxNotion/Node Canvas/Preferred Types Editor)

    Then use “Set float” action tasks in your FSM to modify the fog density.

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    #12489
    Gavalakis
    Keymaster

    Thanks ?

    Join us on Discord: https://discord.gg/97q2Rjh

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