Is there a way via NodeCanvas that I can control-change the amount of fog density float value in the lighting settings/Other Settings. I wan to be able to increase after certain point in the game.
Kind regards
If it doesn’t show up, you may need to add the “RenderSettings” type to your “Preferred Types” (In the menu under Tools/ParadoxNotion/Node Canvas/Preferred Types Editor)
Then use “Set float” action tasks in your FSM to modify the fog density.