Is there an option to insert break points for fsm debugging? Also, to be able to do step into, step over, etc. and to see the variable values each step of the way , even to see a log of each step transition including variable values.
Breakpoints for FSMs are not implemented at least yet. Of course, you can always just pause the game and step forward through the normal unity “Step” button at the top! 🙂
Let me know if that works for you (or not)