Hi,
I am using NodeCanvas for a Unity project.
This project is currently at the end.
Since this afternoon, the FSM Owner loses the link to the canvas as soon as I click on another game object in the hierarchy.
And, if I link the owner to an fsm asset, every links are lost on the actions into the canvas.
Hmm. This is honestly very weird and can’t replicate this on my end.
What version of Unity and NodeCanvas are you using?
Could it be that some of your scripts (like “Post”) is responsible?
Hi!
In the end, deleting the ParadoxNotion folder in the Assets then copying it back, from a project back-up, seems to have fixed the issue.
I’ll stay in touch if I have been too optimistic.
Cheers.
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