"Get Closer from" not saving the GameObject correctly

NodeCanvas Forums Support "Get Closer from" not saving the GameObject correctly

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  • #9886
    karmelov
    Participant

    Hello,

    I have the following BT to initialize a gameObject:
    BT

    As you can see in the object BB, I have a list<GameObjects> where I store all the “Holes”, and a GameObject name HomeHole that should store the closest Hole:
    BB

    However, the “Get Closer from” Task seems to not be working correctly.
    I get the following error when running my game:
    “A required BBVariable value for Task ‘Get Closer Game Object In List’, is not set! Field: ‘saveAs'”

    And also the Task details show the field in red:

    Is there something wrong with the task, or am I misusing this task?

    Thanks,

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    #9892
    karmelov
    Participant

    I just realized that I won’t get this error if I assign a GameObject to the “HomeHole”, which doesn’t really make sense since this field will be used to store information, not to retrieve info. Is this a bug?

    #9891
    Gavalakis
    Keymaster

    Hello,

    You are using it correctly. It’s a mistake in the task.
    Please open the task script GetCloserGameObjectInList.cs (clicking the script icon in the inspector) and simply remove the [RequiredField] attribute that is over of the ‘public BBGameObject saveAs’ at line #14.

    Thanks for spoting this and the very detailed information you provided,
    Cheers

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    #9890
    karmelov
    Participant

    Done. Works like a charm now!!
    Thanks!

    Thanks for spoting this and the very detailed information you provided,

    You are welcome.
    I guess that time I worked as QA finally paid off 😀

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