NodeCanvas Forums › Support › Global Event
i sent global event via sent event action on Game Object A. i set check event condition to Any State. it does not catch the same global event. i use the same event name. is there any requirement to catch global events?
i solved it 🙂
Graph to FSMOwner; foreach(var graph in FindObjectsOfType<FSMOwner>())
There was a bug in the SendGlobal event which is fixed for version 1.5.3 Your solution will also work as expected 🙂
Join us on Discord: https://discord.gg/97q2Rjh
have you submitted version 1.5.3 to store review?
Yes I have 🙂 Hope it be up soon
1.5.3 is online now.
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