Are you aware of any issues in recent versions with running Behaviours or State machines with a web deployment?
I’m finding that regardless if I have set them to start automatically or in code that the behaviours don’t run. I’m using the latest version of unity and NodeCanvas. I’ve tried it with a simple scene and tree but get the same results. Just trying to determine where the problem lies. I’ve seen your web player examples so I know this was at least working at some point. Would be nice to rule out NodeCanvas or hear if there are any special configuration requirements necessary to get this to work.