Is it possible to set the BBParameter<Color> field in custom ActionTask so that the HDR color picker is displayed, similar to what can be done using the ColorUsage attribute for the Color field?
// Works in custom Unity editor, doesn’t work in NodeCanvas editor
[ColorUsage(showAlpha: false, hdr: true)]
public Color targetColor;
// Doesn’t work 🙁
[ColorUsage(showAlpha: false, hdr: true)]
public BBParameter<Color> targetColor;
I have just modified the code so that the [ColorUsage] attribute works the same way in NodeCanvas color inspectors.
I can send you the changed files if you want. Should I do so in your registered email address? Alternatively you can also PM me in discord if you want.
Let me know your preference 🙂
Thanks!
Join us on Discord: https://discord.gg/97q2Rjh
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