Huge lag when instantiate AI objects

NodeCanvas Forums General Discussion Huge lag when instantiate AI objects

Viewing 2 posts - 1 through 2 (of 2 total)
  • Author
    Posts
  • #10491
    karlmarx81
    Participant

    hello, I am using NodeCanvas to handle AI and some triggers on game level.

    To create AI units, I made a task which enables specific Game Objects. When doing this task, I found there is a serious lag with GraphOwner.Start() function. (Check my profiler screenshot.)

    Any suggestions How I can improve this lag?

    Attachments:
    You must be logged in to view attached files.
    #10495
    Gavalakis
    Keymaster

    Hello,

    Are you using the latest version 2.4.1 from the Asset Store?
    If yes, can you send me a unitypackage of your graph?

    Thanks

    Join us on Discord: https://discord.gg/97q2Rjh

Viewing 2 posts - 1 through 2 (of 2 total)
  • You must be logged in to reply to this topic.