Wasn’t sure exactly how to spell out in a decent subject line, but, I would like to do incorporate c# script I have running which performs some use cases of the the Unity Vector3.Dot and Vector3.Cross functions. So, the scripts run fine I would just like to incorporate/run them from NC Action. I was going to use Playmaker, but, I was comfortable with indirect access to a transform.
I attached the script and a shot of the scene. The spaghetti rays are overlapping FOV just like it coupled with NC.
The AI would probe in a blind spot outside of the FOV. Just some context. Its fine; I’d just like to couple it with NC.
Can you please provide a bit more information of what you want to do? I am sorry but I think I did not understand the question 🙁
If what you mean is that you want to make use of the Vector3 methods, that can be done in NC using the “Script Control/Execute Static Function” action. Is that what you mean?
Let me know.
Thanks.
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