I’m cleaning up code to decide which parts are not used anymore, and naturally, node canvas complains that those types went missing. I just have a hell of a time figuring out exactly in which one of our 1000s of graphs (or blackboards?) the offending types have been used:
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<b>(Type Request)</b>Type with name'XXX.YYY.ZZZ.InitializeQuest'could not be resolved.
Clicking the error message doesn’t point me to the context object (asset or scene object). If that would be possible, patching these errors up after refactorings / cleanups would be a lot easier!
I think I will be able to make the log point to the relevant graph/blackboard. I will need to pass a reference of where the deserialization started down the whole deserialization process and point to that reference in log, in case a type was unable to be found. I just noted this to be implemented.
Thanks for the suggestion once again!
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