Hey, I’ve been revamping a hobby project of mine and haven’t been seeing any of the error icons I recall seeing a month or two ago, when there is a missing field/event etc (Check C# Event, Reflected methods). I attached I screenshot showing what I mean. The selected type (Enemy component) event ‘GotAlerted’ doesn’t exist, so I’m expecting a ! error or red somewhere in NodeCanvas letting me know, but it’s not displaying any warnings anywhere.
There’s a few methods and events that are missing in my project, but they don’t show an error anywhere except the log when I press Play, so I’m resorting to manually checking everything again.
Did something change in a recent version, or did this totally slip my mind and it’s something I’m doing wrong? This happens with both Bound and Asset FSM/BT’s.
Oh. The CheckEvent and Field based tasks are not checking for missing event like for example the ExecuteFunction or Properties based one do. They never did 🙂
Which is something I just noted down to do.
I suppose the ExecuteFunction and Get/Set/Check Properties work correctly though and display the missing name in red (?)
That explains it! I just checked and missing functions work as expected, I guess I happened to be checking all the ones that didn’t have support built in yet haha.