[NC V2.2] Crash on WP8

NodeCanvas Forums Support [NC V2.2] Crash on WP8

Viewing 6 posts - 16 through 21 (of 21 total)
  • Author
    Posts
  • #9665
    pjohalloran
    Participant

    Ah, ok. The deserialization is actually fine. I was running with device attached to Visual Studio and it took 149 seconds to deserialize. When not attached to VS, it takes 1.8 seconds. Sorry, my bad.

    (With your optimizations it takes 1.7 seconds to deserialize).

    #9664
    Gavalakis
    Keymaster

    Hey, no problem 🙂

    Oh, VS really draged it down by a lot.
    Well not much of an optimization there in the end, but in any case it’s not really needed in runtime (the fsObjectProcessor).

    By all means, do let me know if you find any other issue.
    (Do you still have the Variable class virtual instead of abstract by the way?)

    I will pack it all up and make a submission within the week.

    Thanks a lot again!

    Join us on Discord: https://discord.gg/97q2Rjh

    #9663
    pjohalloran
    Participant

    No, I left it abstract in those tests. Will investigate that issue further. I think that error only happened in editor for some reason.

    #9662
    pjohalloran
    Participant

    Yeah VS slowed it down 120 times or so, wow.

    #9661
    pjohalloran
    Participant

    Sent you a mail on some more stuff, Thanks!

    #9660
    pjohalloran
    Participant

    Sent a new mail again on more things! Thanks.

Viewing 6 posts - 16 through 21 (of 21 total)
  • You must be logged in to reply to this topic.