So I have some additive/destructive loading going on in my game, where when I go from one level to the next I end up destroying everything and then additive loading some other stuff in.
I’ve noticed that the packaged tween plugin DoTween creates this GameObject named the [DoTween], the issue is that as I delete this from scene to scene all tween actions will fail. I don’t really know the DoTween plugin, but I was wondering if NodeCanvas could be intelligent enough to recognise that actions require DoTween functionality, and if this singleton doesn’t exist in the scene to re-create so I don’t have to manually ensure it persists over scenes?