New Serializer Bugs

NodeCanvas Forums Support New Serializer Bugs

Viewing 6 posts - 1 through 6 (of 6 total)
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  • #10427
    sanpats
    Participant

    Hi the new Serializer is bug and break my project (no worry I use git so easy to revert). The boolean won’t get saved, for example the conditional transition that check a blackboard variable will not save the boolean value ($XXXX = false <– false can not be saved and will revert to true (default value) everytime I click play). And there are many weird behavior that I don’t really understand yet, i.e. a checkevent transition from AnyState will not move to the destination state even the eventdata was sent already. All these works fine in the previous version.

    #10430
    Gavalakis
    Keymaster

    Hey,

    Thanks for letting me know.
    I’ve send you a PM with the fix. If anything arise, let me know.
    Thanks

    Join us on Discord: https://discord.gg/97q2Rjh

    #10433
    fenglin
    Participant

    We also have the same problem!

    #10434
    Gavalakis
    Keymaster

    Hey,
    To fix the issue until the new version goes live, please open up fsConfig.cs and turn the SerializeDefaultValues to true.
    Thanks!

    Join us on Discord: https://discord.gg/97q2Rjh

    #10435
    fenglin
    Participant

    This setting will be removed? We use different defaults for different Task, I think we will always need this settings:)

    Merry Christmas!

    #10436
    Gavalakis
    Keymaster

    Don’t worry. It will not be removed 🙂

    Merry Christmas to you as well!

    Join us on Discord: https://discord.gg/97q2Rjh

Viewing 6 posts - 1 through 6 (of 6 total)
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