Nodecanvas not working on system pooling ?!

NodeCanvas Forums Support Nodecanvas not working on system pooling ?!

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  • #12289
    vudong
    Participant

    Simple. While game object set active : false. Nodecanvas doesn’t not restart behavior tree owner if I use decorate Filter 1 times.
    Please help. Thanks.

    #12293
    Gavalakis
    Keymaster

    Hey,

    I am sorry but I am not exactly sure what what you mean is the problem. :/ Can you please post a screenshot of the BehaviourTree you have, or more information of your setup and usage?

    Also, please note that because initialization is called in Awake of the BehaviourTreeOwner component, the gameobject has to be activated at least once, otherwise Awake will never be called, thus initialization will never happen. I could make the Awake method public if you want, so that you can manually initialize the BehaviourTreeOwner by calling Awake() even when it is disabled.

    Please let me know.
    Thanks.

    Join us on Discord: https://discord.gg/97q2Rjh

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