Odin Inspector Causing Constant Log

NodeCanvas Forums Support Odin Inspector Causing Constant Log

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  • #12341
    zionmoose
    Participant

    I’m using the latest version of Odin Inspector 1.0.3.0 and Node Canvas 2.6.3 in my project. If the Odin package is in the project however, the first time you click a FSM State node to inspect it while in play mode will always log this message. I can suppress the log since I use Console Pro 3, but I was wondering if that is the correct action to take or if there is an underlying issue. Thanks.

    #12344
    zionmoose
    Participant

    For now, I have done this to suppress the log.

    In EditorUtils.cs line 183:

    #12345
    Gavalakis
    Keymaster

    Hello and sorry for the late reply.
    I haven’t yet checked Odin (although I want to do so). Odin uses it’s own serialization system and I can’t tell for sure why it is causing this log in the console to appear without me using it first, but it certainly seems odd the fact that it interferes with some part of NodeCanvas code. Hopefully it is just a log and it does not mess anything else up. I will grab a copy of Odin to confirm.
    Does everything else seem to work correctly with Odin in project?

    Thank you for reporting this.

    Join us on Discord: https://discord.gg/97q2Rjh

    #12349
    zionmoose
    Participant

    Does everything else seem to work correctly with Odin in project?

    Everything seems to work ok, yes. Odin does have custom serialization, but it is never used by default. In fact, you have to go through several steps to enable it on a script. Mainly it is for drawing in inspectors with attributes.

    #12359
    Gavalakis
    Keymaster

    Hey,
    Thanks for the follow up. I still have to test Odin, but I will do so as soon as I return from summer vacation.
    Thank you!

    Join us on Discord: https://discord.gg/97q2Rjh

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