Optmization

NodeCanvas Forums Support Optmization

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  • #16366
    chubbs
    Participant

      Hi, I am looking for tips to ensure my behaviour trees are optimised as possible. I have a dungeon crawler with many different AI types spawning (pooled) when the player enters a room. They have quite a lot of tasks/ behaviours in their custom trees. I believe my AI is causing performance issues but not sure how to debug their optimization. Any tips to make BT perform better or debug performance would be greatly appreciated. Thanks a lot!

       

      #16380
      Gavalakis
      Keymaster

        Hello,

        I suggest opening up the Unity Profiler (with Deep profile enabled) and checking out what may be causing the performance hits.

        🙂

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