in a BT i want to run 2 parallel flow. one of them will blink the eye (wait, change sprite, wait, change sprite), second will do similar thing. one flow of parallel will wait other to complete. i set parallel to dynamic. how can i run my 2 flow independent? i use this BT as nested in my FSM. this is play state.
The most common way to do that is to add a parallel node with Repeater decorator childs set to RepeatForever and the rest of your nodes underneath those repeater decorators.
So the key here is the Repeater (Repeat Forever) decorator node 🙂
Join us on Discord: https://discord.gg/97q2Rjh
Author
Posts
Viewing 3 posts - 1 through 3 (of 3 total)
You must be logged in to reply to this topic.
Login
Register
By registering on this website you agree to our Privacy Policy.