I started using the Behavior Trees in NodeCanvas and would like to create subtree nodes that can take parameters. So, instead of having all these parameters in the blackboard, it would be better for our project, if the scope in which the variables are visible would be smaller. However, we saw that right now it is not possible to define the parameters for a subtree inside the subtree node. The only way to define them is via the global blackboard.
On the other hand, I saw that it is possible to define parameters for subtrees when using Dialogue Trees and was wondering whether it is also possible for Behavior Trees or whether it is planned to include it for them.
Hello,
That is indeed a feature that is planed for Behaviour Trees and FSMs similar to how it is currently done for Dialogue Trees 🙂
I hope it is not delayed and released soon!