"Per Second" checkbox

NodeCanvas Forums Support "Per Second" checkbox

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  • #12508
    nodeshelp
    Participant

    Could you please explain how the “Per Second” checkbox in the Set Float action works? Sorry, I couldn’t find anything the manual.

    #12513
    Gavalakis
    Keymaster

    Hey,

    The “Per Second” option is really only relevant when you have set the Operation in anything other than “Set”, so like for example “Add”, or “Subtract”.
    If “Per Second” option is enabled, then ValueB is multiplied by Time.deltaTime, before “Added”, “Subtracted” or otherwise to ValueA.
    You essentially can enabled “Per Second” if you for example want to increase (Add to) ValueA, by ValueB per second, while without “Per Second” enabled, the operation will take place per frame.

    For your convenience, here is the Unity documentation for Time.deltaTime, which I think will also help you understand this concept better 🙂 :
    https://docs.unity3d.com/ScriptReference/Time-deltaTime.html

    Please let me know if you need more clarification on the above.
    Thanks!

    Join us on Discord: https://discord.gg/97q2Rjh

    #12516
    nodeshelp
    Participant

    Thanks! That’s really helpful. I was trying to figure out how it works with “Set” 🙂

    #12530
    Gavalakis
    Keymaster

    You are welcome. I am very glad I could help! 🙂

    Join us on Discord: https://discord.gg/97q2Rjh

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