I’ve just recently grabbed NodeCanvas, which is proving to be everything that it promised! Excellent!
However, I just tried to do my first Standalone Build since I imported it, and I’m getting an error about colliding plugins with DOTween, which I also use:
`Plugin ‘DOTween.dll’ is used from several locations:
Assets/Demigiant/DOTween/DOTween.dll would be copied to <PluginPath>/DOTween.dll
Assets/NodeCanvas/Tasks/Actions/Tween/DOTween/DOTween.dll would be copied to <PluginPath>/DOTween.dll
Please fix plugin settings and try again.’
I don’t know what plugin settings Unity is asking me to fix, but in the end I went into Assets/NodeCanvas/Tasks/Actions/Tween/DOTween, from the OS, and removed DOTween.dll and its meta file. From what I have read elsewhere, such dlls don’t need to be present in both locations, as a result of a recent Unity update, perhaps?
Anyway, I’d love to know whether there is a better solution.
Let me know if there is anything else I can do to help.
The problem here is the DOTween.dll is already included with NodeCanvas under the folder you found out.
So the corrert solution is basicaly exactly what you did. You need to remove either of the two DOTween.dll files, either in NodeCanvas or from that other location you have it in your project.
It’s best if you remove the whole folder though: “Tasks/Actions/Tween/DOTween” since you already have DOTween in project 🙂