"ResetPath" error with NavMeshAgents

NodeCanvas Forums Support "ResetPath" error with NavMeshAgents

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    Posts
  • #16030
    bemore
    Participant

    Hello!

    I get the following error when I reload the scene while a Seek action is being executed in a BehaviorTree.

    “ResetPath” can only be called on an active agent that has been placed on a NavMesh.

    Any ideas?

    Thanks!

    #16039
    Gavalakis
    Keymaster

    Hello,

    Hmm. Do you mean that you reload an “additive” scene that has the Navmesh, while on another “additive” scene with the graph the “Seek” action is running at that exact time?

    Join us on Discord: https://discord.gg/97q2Rjh

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