Resources?

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  • #8878

    Hey,

    just grabbed node canvas, basically dropped my last 4 months worth of work on a behaviour tree system when I saw one I actually like 🙂

    (even if Resharper hates your variable naming conventions and Namespace structures 😀 )

    I already have playmaker and behaviour system but neither of those were hands off enough or supported conditions in the way I wanted. Also the blackboards are a far more elegant solution to global variable handling that the more static service provider ones the other systems use. *cough* anyway…..

    Right my question is, when will the new resources be released?

    I totally get the switch to nc2 requires a complete recreating of all old resources but as I just arrived I have no idea how far into that process you might be!

    tbh, I mostly just want a few examples of some fundamental AI and and some game-state systems etc, I could start from scratch and do them myself but I am sure as the designer of it you have some best practices in mind that would save me going down the wrong avenue, also to show me what nodes exist that I may foolishly make myself (like is there a Dot Product based “Can see GameObjectX” type Condition already etc….)

    Thanks,

    (Awesome work)

    regards,
    Apieceoffruit

    #8891
    Gavalakis
    Keymaster

    Hey,

    First of, thanks a lot! 🙂
    I am very glad you like NC.

    I am still working on the sample projects, but I expect them to be online this weekend (2 days), due to extremely limited time I am having this week. I know they are very important to be online ASAP, but some things happened which need my attention and time unfortunately. I hope that is not far away for you 🙂

    Cheers and thanks!
    Gavalakis Vaggelis

    Join us on Discord: https://discord.gg/97q2Rjh

    #8890

    So, I work in IT myself so I always take time estimates with a pinch of salt but…any news?

    #8889
    Gavalakis
    Keymaster

    Hello,

    Sorry for being late.
    The sample scenes are now online.
    More game specific examples will follow.

    Thanks for your patience!

    Join us on Discord: https://discord.gg/97q2Rjh

    #8888

    Just downloaded the resources. All the .scene files seem to be empty. Am I missing something? Thanks.

    #8887
    Gavalakis
    Keymaster

    Hello,

    The package is exported using Unity 5? Are you using a prior version?
    I could remake them for Unity 4.x

    Thanks

    Join us on Discord: https://discord.gg/97q2Rjh

    #8886

    Ah yes. I’m using 4.6.3. That would be wonderful. Thanks!

    #8885
    Gavalakis
    Keymaster

    Alright, I will remake them for 4.x and upload tomorrow. Sorry about it.
    I just thought of going with the wave 🙂

    Thanks

    Join us on Discord: https://discord.gg/97q2Rjh

    #8884

    Nice, Thanks.

    Just a heads up though.

    I am at work and dont have time to test them all thoroughly but two or three of them don’t seem to be working.
    For example the hold mouse button to rotate state machine, wasn’t registering input.

    I had no problem with most of them though, for example the ball evade was fine and so were the dynamic timer example and so forth.

    #8883

    Just checking in on the 4.6.3 export. Thanks!

    #8882
    Gavalakis
    Keymaster

    Hello,

    The sample scenes for unity 4.x are now online.


    @apieceoffruit
    What scenes did not work? The rotating cude works fine here. Hmm.

    Join us on Discord: https://discord.gg/97q2Rjh

    #8881

    Awesome. Downloading it now. Thanks.

    #8880

    My Mistake on the rotating cube, I was being a moron and didn’t realise it was checking mouse down on the Cube and not just mouse button down.

    Although the other one I had problems with was the turret avoidance one. I can’t seem to ever get out of the turrets vision. That could be me being stupid also.

    #8879
    Gavalakis
    Keymaster

    Hey,

    Dont worry about it 🙂
    Yeah. I also realizde the turret doesnt work correctly because of a modified RotateTowards, which is though included in the upcomming immediate update.

    Thanks

    Join us on Discord: https://discord.gg/97q2Rjh

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