Seek Task using multiple choices

NodeCanvas Forums General Discussion Seek Task using multiple choices

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  • #14387
    sandbox
    Participant

     

    Hello,

     

    I’m just an artist so i have no coding experience so everything I do with NodeCanvas is purely using the NodeCanvass nodes only since I cant modify or write my on at this point.

     

    I have an agent when triggered to seek a gameObject, which works fine with no errors, but what I want is there to be multiple gameObjects to choose from and not just one?

     

    how do i get the Seek task to choose from multiple options? using closest or just random.

     

    Is there away to have a BB gameObject variable that will use a unity tag (the tag system that is on game object in unity)? like this node.

     

    can you get this to be apart of the seek task?

    thanks

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    #14394
    sandbox
    Participant

    Never mind i found a solution using the “findObjectByTag” action

    #14396
    Gavalakis
    Keymaster

    Hello and welcome. I am really sorry for the late reply!

    I am glad you have solved/achieved your goal with using the FindObjectByTag. Did this work for you?
    Please let me know if I can help you any further in this, and also if you think that there is some action/condition missing from the existing list that might be useful in constructing your graph logic, please let me know 🙂

     

    Thanks!

    Join us on Discord: https://discord.gg/97q2Rjh

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