The latest plug-ins are not compatible in unity 2017?

NodeCanvas Forums General Discussion The latest plug-ins are not compatible in unity 2017?

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  • #14795
    unitycoyote
    Participant

    Ask for help. My project has been upgraded to unity 2017. I can’t continue to upgrade. I updated the node canvas plug-in of the store, and the latest one only supports the engine version 2018.4.14 or later. Importing my unity 2017 resulted in a bunch of errors. Please provide a 2017 compatible version, thank you very much

    #14796
    Gavalakis
    Keymaster

    Hello,

    Unfortunately, support for Unity 2017 has been dropped since NodeCanvas v3. There are c# language features that are now being used that are not supported in any version before 2018.4. Furthermore, there is a specific workflow in regards to Unity nested prefabs as well and I didn’t want to maintain multiple code paths (using directives) any longer since it becomes much harder as well as prone to errors. Cant you update your project to 2018.4 ?

    Thank you and sorry. :/

    Join us on Discord: https://discord.gg/97q2Rjh

    #14798
    unitycoyote
    Participant

    Thank you for your reply. The current project can not be upgraded in April 2018. Because some plug-ins in the project are not compatible with 2018.4, which makes me very confused

    #14799
    unitycoyote
    Participant

    I tried the unit under windows without error, only the unit under Mac will report error, but I really can’t make do with it first, and then I will upgrade the project comprehensively at a later time

    • Metal: Error creating pipeline state (Hidden/Internal-GUITextureClip): Vertex attribute TEXCOORD0(2) is missing from the vertex descriptor
      (null)
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