The proper way to make a Multiple Choice Dialogue Tree

NodeCanvas Forums General Discussion The proper way to make a Multiple Choice Dialogue Tree

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  • #10948
    tutiplain
    Participant

    Hi all,

    I am new to NodeCanvas. I like what I’ve seen of the asset so far, but I have to say that Dialogue Trees have me stumped. I read the documentation available and while it was a good start, it doesn’t cover the basics of setting up a Multiple Choice dialogue. So I downloaded the example scenes in the hope that by seeing an already made example, it would be of help.

    Ok, here’s what I have done so far: I have set up the Actors, and can make basic Say actions work. I set up my Dialogue Multiple Choice node with two Choices, called Yes and No. I set up the Action Task of each Choice as a “Check Boolean” action, just like the example scene (took me a while to figure out that the condition must be true for it to display). Now, when my Dialogue Tree Graph runs, both options appear on screen. However, clicking on them has no effect at all. I’ve checked that there is nothing in front of the dialogue UI, but I find no reason why my Choices don’t do anything. Am I missing something?

    #10949
    tutiplain
    Participant

    Never mind, I found out I need an Event System for this to work.

    #10952
    Gavalakis
    Keymaster

    Hello,

    Yes, the Unity UI Event System must be set. I’ve updated the documentation to mention that out now.
    Thanks.

    Join us on Discord: https://discord.gg/97q2Rjh

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