Hello, my problem is simple: Have have a simple project with an FSM, and inside several Behavior tree with transition. It work well until I want to build, on mobile. Then I have these errors: (see pictures).
After a long list of error I have finaly that one:
Autoconnected Player (Graph Error): You’ve tried to start graph without a ‘Start’ node.
Well I don’t know what to do… I am close to delete Node Graph entirely to not lose too many time & money on that.
Can you please post for me all the errors you have (not only the last one)?
Also, have you generated the AOTClasses.cs and link.xml files through the Preferred Types Editor window? This is a required step when building for AOT platforms which mobiles are. Please take a look at this related documentation section.
So I had 2 problems. Adding the AOT class solved the first one (you should consider adding that automaticly)
The second problem was: If NodeCanvas call empty function (or function with only Debug.Log), on build it fail, I think it’s because the compiler remove unecessary empty function.
Thanks! it’s solved.
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