I’m interested in buying this asset – looks great. As I worry a lot about future support, I’d like to know if it works with Unity 5 and how long you plan on supporting it.
Thanks for the purchase.
You need not to worry about future support. I plan to support and update NodeCanvas for the long future thats for sure.
NC works in Unity 5. The ‘API Update Required’ is only because of the iTween.cs which is included within the asset, since iTween is not yet updated to support Unity 5.
Please select “No Thanks” in the dialog and remove the ITween folder under “NodeCanvas/Actions/ITween”.
Everything else will work fine 🙂
I’m currently a little confused about how it all works – ideally I’d like to use it to create a simple patrol route for now, calling my MoveTo command. I did this with an action, but I don’t see how I can wire it up to the next action. I guess I am missing something vital 🙂
Behaviour Trees have a specific, yet quite understandable way of thinkning. ‘Leaf’ nodes, like for example Actions, are not connected after other Actions, but instead they are connected as children to a parent ‘Composite’ node which determines which children and the order in which these children nodes will be executed.
At the end of the following page, I have included a number of very usefull links that explain how Behaviour Trees work much better and in far more detail than I can describe in this post 🙂 http://nodecanvas.com/documentation/node-systems/behaviour-trees/
Also there are some example scenes I have created which you can download them in the ‘Resources’ section of the website: http://nodecanvas.com/resources/
There is definetely a learning curve when it comes to creating and using Behaviour Trees, but once you get familiar with them, it all becomes much more clear 🙂
So, to get a bit more specific in your questions, if you want to execute a number of actions one after the other, you will need to use a Sequencer Composite node and connect the Actions you want to run one after the other as child nodes of the Sequencer, since that is what a Sequencer does.
I strongly suggest that you take at least a brief look at the external link provided in the above page and of course if you have any kind of question, dont hesitate to ask 🙂
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