I’m trying to have an animation play at the beginning of a behavior that needs to finish before anything else is done (A ‘Get Up’ anim). I’ve got it set up so that the animation will play first, and then it will go on with it’s behavior.
But it still returns to the Get Up anim. How do I stop it from playing that animation again once it’s been played the one time?
You can use the Filter Decorator and set the filter option to “number of times”. The set the number of times to 1 (once).
As a result, everything bellow the Filter Decorator will only execute once.
Let me know if this works for you.
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