I’m gloat to using NC and thanks for your supports by mails and forums.
And because of the script control problems in iOS I have to make much one-use-taskActions in my project. I know that it will have to be rebuild when you fixed the script control problems.
So, when will the day comes?
Unfortunately I had very little time to work on the Script Control tasks to support IOS lately.
I am re-writing the Script Control task code. I will try and hurry up for the fix.
It will be ready most probably within the start of next week (about monday or thusday).
How ‘s the new version going?
BTW, I need to create some property of game roles like HP, MP, Power…Normally the way is make some public property in the game role class but in Unity it is different. So I use blackboard to do it.
When a game role has been created it will create a dynamic blackboard to save property. And I make a task to read and write values from and to any other blackboard. Like the Model in MVC? I don’t sure.
It seems working. But because I am a poor coder so I don’t sure the blackboard is fitting it. After all, in NC all blackboard is working with trees.
I was away from office these past days, so I didn’t had time to work on this. I am very sorry for keeping you waiting.
In essence I have to re-write the Script Control tasks in a more generalized way as to support IOS too without too much if then else directives.
Can you please explain in more detail the problem you are having with getting properties. Is it relative to the IOS support?
Thanks for your patience.
Please let me know.
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