NodeCanvas Forums › General Discussion › Working with the new Unity GUI
Hello. I’v been playing around with the new Unity GUI for a few days now. And I just wanted to ask if there is a good/preferred way to have button clicks trigger transitions in a FSM?
Hey,
I’m still working on providing some nice Tasks fot the new GUI, but here is a Condition task that does what you are after:
Just add it on the transition and set the Button parameter 🙂
Cheers
Join us on Discord: https://discord.gg/97q2Rjh
You keep taking awesome to new levels. Works perfectly 🙂
Username
Password
Remember Me
By registering on this website you agree to our Privacy Policy.
Email
Confirm Password
Username or Email