I have custom ActionTask to play a PlayableDirector. So when the graph pauses I also want to pause the PlayableDirector. This is where I use ActionTasks OnPause() and OnResume() for Playable’s pause and resume. The current issue is that ActionTasks Execute() gets called once after pause has already happened triggering unwanted Resume therefore also resuming the PlayableDirector.
This does fix the issue allowing to view graph inspector without getting spam. However if u happen to select state node that has these variables in use same problem still persists.