pilgrim

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  • in reply to: [BUG]Can't add node in unity editor 2021.1.19. #15834
    pilgrim
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    I ran into the same problem. I was able to get it working by replacing lines 355 and 356 of EditorUtils.ContextMenus.cs

    from:

    var itemField = typeof(GenericMenu).GetField(“menuItems”, BindingFlags.Instance | BindingFlags.NonPublic);

    var items = itemField.GetValue(menu) as ArrayList;

    to

    var itemField = typeof(GenericMenu).GetField(“m_MenuItems”, BindingFlags.Instance | BindingFlags.NonPublic);

    var items = itemField.GetValue(menu) as IList;

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