Hi I tried to do it, but It seems like the Task name property cant be overriden because it does not derive from BTNode. I just see that it can be overriden by [Name] Attribute
Unfortunately no, because I have a generic Task called CastSkill and insid Behaviour Tree I can choose many “implementations” of skill.
Using Name Attribute I can only name it inside script and it would be the same for all Task.
I would like to have an option to name them individually like you can comment or Tag on the Task
Hi,
it’s been a long time and I wanted to ask again is there some ETA for that Update?
I really need this feature and I don’t know should I look somewhere else or wait for an udpate
Thank you
Hi Thank you for reply,
Is there and ETA for an update supproting this or could you please help me implement somethjing similar right now? I quite need this since it woul make my setup 10 times faster
thank you
Author
Posts
Viewing 4 posts - 1 through 4 (of 4 total)
Login
Register
By registering on this website you agree to our Privacy Policy.