Generated by All in One SEO v4.9.7.2, this is an llms.txt file, used by LLMs to index the site. # Slate Sequencer Unity Cutscenes & Cinematics Made Easy ## Sitemaps - [XML Sitemap](https://slate.paradoxnotion.com/sitemap.xml): Contains all public & indexable URLs for this website. ## Pages - [Home](https://slate.paradoxnotion.com/) - SLATE is the most efficient, easy, and intuitive sequencer for creating Unity cutscenes and cinematics, full of unique features and an artist friendly workflow! - [Change Log](https://slate.paradoxnotion.com/documentation/change-log/) - The complete change log of Slate Cinematic Sequencer since its first release.📝 - [Tutorials](https://slate.paradoxnotion.com/videos/) - Get up to speed creating awesome Unity cutscenes with Slate Cinematic Sequencer following the in-depth video tutorials. 🚀 - [Documentation](https://slate.paradoxnotion.com/documentation/) - Learn how to use Slate Cinematic Sequencer for Unity following the extensive online documentation. - [Downloads](https://slate.paradoxnotion.com/downloads/) - Downloads, extensions, examples scenes, and more for Slate Cinematic Sequencer. Add more features and integrate with various third party Unity assets. - [Forums](https://slate.paradoxnotion.com/forums-page/) - Community forums, support, and discussion around and about Slate Cinematic Sequencer. Come and hi! ## Downloads - [FlowCanvas](https://slate.paradoxnotion.com/download/flowcanvas/) - A single but useful FlowCanvas node that wraps a cutscene functionality and events, making controlling it more direct within a flowscript. - [Alembic Integration](https://slate.paradoxnotion.com/download/alembic-integration/) - Playback Alembic imported files (.abc) within Slate for high-end cinematics. Updated to work with the official Unity Alembic package from the package manager. - [Demo Scene: The Coin](https://slate.paradoxnotion.com/download/demo-scene-the-coin/) - Demo showcasing Slate in action. For this demo to work please download the free Unity "Adventure - Sample Game" into a project. Then please import this package into that project, open up "The Coin" scene, and play the cutscene there! - [Rendering Support](https://slate.paradoxnotion.com/download/rendering-support/) - Add support for rendering cutscenes to PNG, EXR, and MP4 within Slate. (Standard Rendering Pipeline only supported) This package also includes the FrameCapturer library, distributed by UTJ on github under the MIT license. - [Final IK](https://slate.paradoxnotion.com/download/final-ik/) - Complete support of IK animation through FinalIK with realtime editor preview. - [Playmaker](https://slate.paradoxnotion.com/download/playmaker/) - Control cutscenes from Playmaker or Playmaker from cutscenes. - [Puppet Face](https://slate.paradoxnotion.com/download/puppet-face/) - Support for PuppetFace made lip-sync with realtime editor preview. - [SALSA LipSync Suite](https://slate.paradoxnotion.com/download/salsa-lipsync-suite/) - Integration with SALSA LipSync Suite made by Crazy Minnow Studio. - [NodeCanvas](https://slate.paradoxnotion.com/download/nodecanvas/) - Control cutscenes from NodeCanvas without writing a line of code, or control behaviours from within cutscenes. Furthermore, you can trigger any NodeCanvas action task ever made from within cutscenes! - [Midi Player Tool Kit (MPTK)](https://slate.paradoxnotion.com/download/midi-player-tool-kit-mptk/) - Integration with Midi Player Tool Kit for Unity. - [Master Audio](https://slate.paradoxnotion.com/download/master-audio/) - A collection of Slate clips to control many aspects of Master Audio. - [LipSync](https://slate.paradoxnotion.com/download/lipsync/) - Animate characters talking and emotions with Rogo Digital LipSync and realtime editor preview. - [Dialogue System](https://slate.paradoxnotion.com/download/dialogue-system/) - Two-fold integration with Dialogue System from PixelCrushers, allows controlling Slate from Dialogue System as well as vice-versa. - [Spine](https://slate.paradoxnotion.com/download/spine/) - Full Spine (v3.7) animation software integration with realtime editor preview. Thanks to @darkmagicck / StudioGM for the initial code posted on the forums. - [CaronteFX](https://slate.paradoxnotion.com/download/carontefx/) - Integration with CaronteFX high fidelity physics-based animation tool. - [Cinemachine](https://slate.paradoxnotion.com/download/cinemachine/) - Community-made extension for Cinemachine Cameras, kindly shared by @Anders on the forums. ## Categories - [Extensions](https://slate.paradoxnotion.com/download-category/extensions/) - [Examples](https://slate.paradoxnotion.com/download-category/examples/)