Samples, Extensions and other Resources

Example Scenes

Example Scenes (Unity 5.5+)Update: February 21, 2019

Learning example scenes for Behaviour Trees and State Machines and Dialogue Trees.

    Official Extensions

    Apex PathUpdate: December 10, 2017

    Initial Apex Path integration (Seek, Wander, Flee, Patrol)

    Audio ToolkitUpdate: December 18, 2016

    Play and manage music and sound effects with AudioToolkit integration.

    ChronosUpdate: December 3, 2015

    Several tasks to control Chronos from within NodeCanvas taking advantage of Chronos interfaces.

    Cinema DirectorUpdate: May 6, 2019

    Two-fold integration. Includes both tasks for NodeCanvas as well as CinemaDirector actions!

    Cinematic Sequencer - SLATEUpdate: March 16, 2019

    Control Slate Cutscenes through NodeCanvas, or control behaviours and variables through cutscenes with this two-fold extension.
    New: Trigger any NodeCanvas action task ever made from within Slate cutscenes!

    Core Game KitUpdate: December 3, 2015

    A lot of tasks to control your Core Game Kit from within NodeCanvas.

    DOTweenUpdate: September 14, 2016

    Official DOTween extension package.
    (This package is only relevant for NodeCanvas v2.6.0+. Previous versions had this extension included by default).

    Easy SaveUpdate: March 2, 2016

    Easily save and load data using Easy Save integration tasks for NodeCanvas.

    Inventory ProUpdate: October 1, 2016

    Visually control your Inventory Pro functionality with these integration tasks.

    LipSyncUpdate: March 16, 2019

    Bring your characters to life with LipSync and NodeCanvas integration.

    Love/HateUpdate: March 28, 2016

    Control character relationships and more with Love/Hate and these integration tasks.

    Master AudioUpdate: March 15, 2018

    Master all features of Master Audio with this extensive list of NodeCanvas tasks.

    Motion ControllerUpdate: December 20, 2016

    Control your character with ootii's advanced Motion Controller and NodeCanvas.

    NodeCanvas - FlowCanvas BridgeUpdate: March 16, 2019

    An extension that adds the ability to have a nested FlowCanvas FlowScript within a NodeCanvas Behaviour Tree, FSM or Dialogue Tree.
    Furthermore this extension includes two extra FlowCanvas nodes that allow you to execute any NodeCanvas Task within a FlowScript.

    PlaymakerUpdate: May 22, 2019

    Extent your Playmaker with Behaviour Trees, control Playmaker from NodeCanvas, sync variables and more.

    PolyNavUpdate: April 23, 2019

    Control 2D pathfinding with PolyNav and this NodeCanvas extension.

    SALSA with RandomEyesUpdate: January 7, 2016

    Bring your characters to life with this extension for SALSA with RandomEyes and auto lipsync within Dialogue Trees.

    Simple Waypoint SystemUpdate: December 3, 2015

    Control SWS features from wthin NodeCanvas.


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      Community Extensions

      A* Pathfinding ProjectUpdate: December 3, 2015

      Premium integration package for A* Pathfinding Project by Embersoft.

      cInputUpdate: December 3, 2015

      Premium integration package for cInput by Embersoft.

      DOTWeenUpdate: December 3, 2015

      Integration package for DOTween on github by Grofit.

      FinalIKUpdate: December 3, 2015

      Premium integration package for FinalIK by Embersoft.

      ProCamera2DUpdate: January 2, 2016

      Integration package for ProCamera2D on github, by Async0x42.

      RewiredUpdate: December 3, 2015

      Premium integration package for Rewired by Embersoft.

      UFrameUpdate: December 3, 2015

      NodeCanvas Task generator for UFrame on github by Grofit.

      UFrameUpdate: December 3, 2015

      NodeCanvas variables sharing for UFrame on github by Grofit.


        You have some custom extensions made? Post them in the new forum section and they will get published here!