[BUG FIX] NestedFSM finish bug

NodeCanvas Forums Support [BUG FIX] NestedFSM finish bug

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  • #12356
    Driiade
    Participant

    Hello =).

    I fixed a bug with NestedFSM when you manually finish the last state of a nestedFSM and manually CheckConditions().
    The bug was : during one frame your FSM had a Null state.

    Maybe it’s also present in nestedTree but no time to check.
    Say me if it works in all case =).

    #12360
    Gavalakis
    Keymaster

    Hey,

    Thanks for the suggested fix. I will test this out in more detail as soon as I return from summer vacation and probably implement a similar fix if all is working well!

    Thanks again 🙂

    Join us on Discord: https://discord.gg/97q2Rjh

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