Ok thanks, I’ll give it a try. As I am not fond of dirty fixes (and as I want to keep your framework as clean as it is), have you any idea of the release date of your next version including the “prewarm” ?
Thank you very much for your answer.
The proposal #2 will be fine but raises a question : if I implement a “OnStateUpdate” in several scripts (let’s say script1 and script2) attached to the GameObject owner of my FSM, is there a way to control (or to know) the execution order of script1.OnStateUpdate and script2.OnStateUpdate ?
Thanks in advance
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